Creatives versus consumers

Back in the 80s, I was a massive fan of home computers. When games consoles came along and replaced them, I wasn’t so interested. What was the difference? Aesthetically, one had a keyboard and the other didn’t. And the games were better on the games console, some would say. But the real difference was the [...]

A sound idea for netbook games

I was prompted by this blog post to think about sound in games. It’s something that doesn’t tend to get as much attention as graphics, although the quality of sound has increased dramatically in line with the visual presentation. In the early days of gaming, you were lucky to get a few beeps and even [...]

Networking event brings together the best of British game developers

I’ve just heard about a networking event for games developers that will take place on Thursday 2 December in London. It’s called Best of British or “Bob” (a funny name for a networking event, as Blackadder might say). Tomb Raider fans can look forward to a talk by Ian Livingstone on the future of the [...]

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