Elements 2010: How to make a netbook game in… not long at all

At home I have a cassette that I bought years ago called ‘How to get your point across in 30 seconds’. I bought it because it was a 90 minute tape, which I thought was hilarious. Although, I’m willing to concede, I might have been mistaken about that. Anyway, I was slightly suspicious when there [...]

Elements 2010: How to sell Flash games on netbooks

Flash developers have been creating some of the most enjoyable content on the internet for a long time now, but there hasn’t been a model for making any serious amount of money. They could place ads against their content, but they haven’t been able to sell the content itself, in the way that musicians and [...]

Elements 2010: How can app makers compete with major software houses?

It’s always the way. A few plucky upstarts create a market, and then the big boys try to muscle in on their turf. We’ve seen it in the apps market, with many established games houses including EA now creating smaller games for instant download. The top grossing games on Apple’s platform often come from these [...]

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