Develop 2010: Jagex’s indie DNA

On day 3 of Develop, Mark Gerhard, CEO of Jagex offered an insight into his individual approach to running a games studio. Mobile studios can learn a lot from established PC game studios and their ways of working. Jagex started out in 1999 and is the creator of RuneScape, the world’s most popular free massively [...]

Develop 2010: Developing games for netbooks

Here at Develop in Brighton, the full spectrum of games development is represented. There are companies talking about high-end console development and some sharing their success with mobile phone apps. Intel gave an interesting workshop (which is repeated Thursday, if you missed it) about what could be seen as the middle ground: the netbook. It [...]

Develop 2010 – Low budget game art: Kahoots

Game studio Honeyslug are at Develop 2010 talking about how they developed their quirky PSP Minis game, Kahoots, without paying an artist or using outside help for music or voice. By only using objects in the game that they found, made or bought at charity shops, the team crafted a fun, cute world, full of [...]

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